Oct 23, 2006, 03:19 AM // 03:19
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#2
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Desert Nomad
Join Date: Aug 2006
Guild: HoVa
Profession: W/N
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Distracting blow is always a good option
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Oct 23, 2006, 03:24 AM // 03:24
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#3
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Wilds Pathfinder
Join Date: Jan 2006
Location: Los Angeles
Guild: Pink Pearl
Profession: Mo/Me
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Attack Skill
Attack Skill
Attack Skill
Healing Signet
Healing Skill (Probably willb e that new adrenaline based heal in Nightfall)
Interruption
Defensive Skill
Rez
I may take out Healing signet nowadays because with an IAS skill I can spam the new Nightfall warrior heal with ease.
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Oct 23, 2006, 05:17 AM // 05:17
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#4
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Banned
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Attack Skill
Attack Skill
Attack Skill
IAS Stance
Interruption
Healing Skill
Rez (If I have a monk secondary)/ Evasion Stance
Rez
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Oct 23, 2006, 05:25 AM // 05:25
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#5
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Burninate Stuff
Join Date: Aug 2005
Location: New Mexico
Profession: E/Mo
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usually plague touch or bonettis
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Oct 23, 2006, 05:32 AM // 05:32
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#6
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Lion's Arch Merchant
Join Date: Jul 2005
Location: CA
Guild: [Ryuk]
Profession: W/A
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death charge
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Oct 23, 2006, 05:39 AM // 05:39
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#7
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Forge Runner
Join Date: Jan 2006
Location: Toronto
Guild: Hopping
Profession: Mo/A
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Attack
Attack
Attack/Knockdown
Attack/Interupt
Healing Signet
Speed Boost
Condition Removal (If possible)
Rez Sig
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Oct 23, 2006, 05:44 AM // 05:44
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#8
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The Greatest
Join Date: Feb 2006
Profession: W/
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Attack
Attack
Attack
Interrupt
IAS
Heal
Utility
Rez
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Oct 23, 2006, 06:03 AM // 06:03
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#9
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Administrator
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Elite Attack
Attack
Attack
Attack
IAS (Flurry atm, but from the looks of Flail, I'm considering swapping)
Healing Signet
Attack/Interrupt if needed/Purge Conditions(If I'm in the desert)
Res
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Oct 23, 2006, 08:07 AM // 08:07
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#10
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Forge Runner
Join Date: May 2005
Location: San Diego, CA
Guild: Penguin Village
Profession: Mo/
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Everyone is posting "Utility" or "Interrupt". I think he wanted some examples. I like Protector's Strike, Distracting Blow, Consume Corpse... hm the rest is really build dependant. On my hammer warrior, I guess it would be Shock. I haven't played too much with Pheonix yet, I will sometime. None Shall Pass!, To The Limit! and You Will Die! have their uses, I think. Plague Touch is nice...
Why does everyone want Flail? Looks like Dolyak Signet in disguise to me. *kicks it*
Last edited by jesh; Oct 23, 2006 at 08:10 AM // 08:10..
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Oct 23, 2006, 09:40 AM // 09:40
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#11
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Desert Nomad
Join Date: Feb 2006
Profession: W/
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when with a balanced PvE team
-energy attack
-attack
-attack
-attack
-attack
-attack
-watch yourself
-optional
my choices
/E ~ inferno
/N ~ consume corpse, unholy feast
/Mo ~ life sheath(if i know im gonna take a pounding)
/R ~ charm animal(will get rid of 2 attack skills for comfort animal and an animal attack)
thats about it although if im using hammer i use less attacks skills and put in either aftershock or holy + soulstone strike
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Oct 23, 2006, 02:14 PM // 14:14
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#12
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Frost Gate Guardian
Join Date: Jul 2005
Location: Zadar - Croatia
Guild: We Work As A [Team]
Profession: Mo/E
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Plague Touch.
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Oct 23, 2006, 02:29 PM // 14:29
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#13
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Hell's Protector
Join Date: Jul 2005
Guild: The Eyes of Texas [BEVO]
Profession: D/A
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Group PvE:
Attack
Attack
Attack
Interrupt
Armor Boost
Defensive Stance or another Armor Boost
Increased Attack Speed/Adrenaline Charger
Ressurection
3 attack skills are plenty for me - I find that when I pack 4 one of them is almost completely ignored/underutilized.
Solo PvE (without henchmen):
Low Cost Attack
Interrupt
Armor Boost
Armor Boost
Stance
Self Heal
Self Heal
Flex - depends on the situation. Could be another attack, another heal or another stance.
As you can see, my primary goal is to stay alive in solo PvE, versus many other solo PvEers who try to kill their opponents faster than they can kill you.
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Oct 23, 2006, 02:45 PM // 14:45
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#14
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Forge Runner
Join Date: Mar 2005
Location: Chicago, IL
Profession: W/N
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Plague Touch fits the bill pretty much perfectly.
The Optional slot I always use for ya know, that 'one' skill that you 'seem to need' all the time rather than 'just in case' since 'in case' always rears it's medusa ugly head every time...
Any skill I think that removes a warrior's weakness [namely anti-hex/condition] is the most efficient way to add to your option slot... At least for me.
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Oct 23, 2006, 03:02 PM // 15:02
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#15
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Forge Runner
Join Date: Nov 2005
Profession: R/
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W/N: PLAGUE TOUCH FTW!
W/Mo: Purge Conditions
W/A: Dash
W/R: Apply Poison or Antidote Sig
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Oct 23, 2006, 03:06 PM // 15:06
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#16
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Wilds Pathfinder
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how about...
ias
attack skill
attack skill
attack skill
attack skill
attack skill
attack skill
rez
healing sig is as worthless as you can get cause when you need the healing you better not be using healing sig. This post is a pve perspective btw since that sounded really stupid in a pvp perspective
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Oct 23, 2006, 03:08 PM // 15:08
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#17
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Perfectly Elocuted
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I use either Distracting Blow or "To the Limit" in that optional slot.
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Oct 23, 2006, 06:43 PM // 18:43
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#18
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Wow Stole my freetime
Join Date: Mar 2006
Location: Arkansas
Guild: None
Profession: W/E
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anyone who brings all attacks or all heals/defence isnt a good warrior. period i'm with jetdoc, i never bring more then 3 attacks.
attack
attack
attack
interupt
bonettis
dol sig
heal sig
rez or sprint
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Oct 24, 2006, 12:08 AM // 00:08
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#19
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Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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Quote:
Originally Posted by jeremy untouchable
anyone who brings all attacks or all heals/defence isnt a good warrior. period i'm with jetdoc, i never bring more then 3 attacks.
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Funny, i could say the same thing about warriors who bring Dolyak Signet for general PvE.
Oh and Sever, Gash, Galrath and Dragon have been working quite well for me.
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Oct 24, 2006, 02:02 AM // 02:02
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#20
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Frost Gate Guardian
Join Date: Sep 2006
Profession: W/Mo
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cyclone
whirle
pentrating chop
attack
vangorus spirit
attack
res sig
rebirth X_X
deals damage and i have full confuidencne in my PuG. normmally i don't get past whirly.
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